
Type : Group Project
Date : 02 / 2025
Tools : Blender, After effect, Procreator
Project timeline : 8 weeks
Auckland Starship is a hospital primarily attended by young children; naturally, their visits also mean the presence of their parents. The hospitalization of a child can be an immensely painful and distressing experience for parents. Healeon is a sensory garden thoughtfully designed to provide comfort and emotional relief for the adults accompanying children to Auckland Starship. Through this sensory garden, parents and caregivers are offered a tranquil space to find solace, regain composure, and restore their emotional well-being.
Animation


Problem Statement
The hospital environment places a considerable emotional and psychological burden on the families of paediatric patients; in particular, the sterile, austere indoor atmosphere and the scarcity of green spaces are cited as key factors that intensify stress, anxiety, and burnout.
Visual Idea

Soultion
The project is titled Healeon, a sensory garden designed for Starship Hospital in Auckland. It is intended for children visiting the hospital and their parents, offering a healing experience through four distinct zones each featuring unique scents and sensory elements. The goal is to provide emotional relief and comfort for both the child and the parent during their hospital visit.
Storyboard












Process




Experience
Healeon was a collaborative project focused on designing for a community sensory garden at Auckland’s Starship Hospital. Over eight weeks, I was responsible for creating the promotional motion video, aiming to evoke empathy and emotional resonance through a refined line-drawing animation style.
To capture the story’s emotional tone, I utilized a subtle, hand-drawn aesthetic paired with calm, melancholic music. I refined the storyboard and continuously iterated on the line-art style until it visually aligned with our intended emotional impact. Through this process, I learned to embrace multiple perspectives, explore visual sensitivity beyond my own, and experiment with variations within a single visual style.
This project was a meaningful return to motion graphics, allowing me to reconnect with both my storytelling ability and expressive design skills.
